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Archmage
Small or Medium Humanoid (Wizard), Neutral
AC 17    Initiative 13
HP 170 (31d8 + 31)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 20 +5 +9
WIS 15 +2 +6
CHA 16 +3 +3
Skills Arcana +13, History +9, Perception +6
Immunities psychic , Charmed (with Mind Blank)
Gear XXX
Senses , Passive Perception 16
Languages Common plus five other languages
Traits

Magic ResistanceThe archmage has Advantage on saving throws against spells and other magical effects.

Actions

MultiattackThe archmage makes four Arcane Burst attacks.

Arcane BurstMelee or Ranged Attack Roll: 9, reach 5 ft. or range 150 ft. Hit27 (4d10 + 5) Force damage.

SpellcastingThe archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

2/Day Each:Fly, Lightning Bolt (level 7 version)

1/Day Each:Cone of Cold (level 9 version), Mind Blank (cast before combat), Scrying, Teleport

Actions

MultiattackThe archmage makes four Arcane Burst attacks.

Arcane BurstMelee or Ranged Attack Roll: 9, reach 5 ft. or range 150 ft. Hit27 (4d10 + 5) Force damage.

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